#ifndef GLOBAL_VARIABLES_H
#define GLOBAL_VARIABLES_H


#include <iostream>
using namespace std;

enum Movable_type{SAND, HOLE, DIGDUG, MONSTER, WEAPON};
enum Direction{UP, DOWN, LEFT, RIGHT,NONE};
enum Move_status{CAN_MOVE, CANNOT_MOVE, DIED_TRYING_TO_MOVE};

#endif